Pet Battle Guide – Gotta Tame Them All
World of Warcraft : Mists of Pandaria
In Mists of Pandaria, we are not introduced to a new profession, but to an equally time-consuming activity: Pet Battles! All the non-battle companions that you’ve collected in the past, but could only bring out one at a time, now have a use. Don’t be frightened; while the system has many intricacies, getting into Pet Battles is quite simple.
Battle System Basics
Pet Battling is a mini-game that pits players’ pets against NPC/other players’ pets (up to 3 pets vs. 3 pets). At first, your team will be limited to one ability slot, but two additional ability slots are made available as your pet levels. In addition, you will have to travel to different zones to battle and tame pets of higher levels in order for your own pet line-up to level.
Each pet you choose has the following stats and attributes:
Level – What level your pet is (up to level 25), stats increase per level
Stamina – How much health the pet has
Power – How hard they can hit
Speed – Determines who goes first
Rarity – Like loot, pets are divided into Poor, Common, Uncommon, and Rare, which affect stats.
Type – Each pet falls into one of ten categories, with strengths and weaknesses.
Attacks – Three slots for attacks, with a choice of two for each, total six attacks.
Train Pet Battling
The first thing to do is to visit your local Pet Battle Trainer and learn the Battle Pet Training skill (currently costs 10 gold). Note that the Pet Battle training skill is account-wide, so you only need to train it once. Also, pets being account-wide means that you can train and battle as you are leveling alts instead of just your main character.
Once you’ve trained the skill, the trainer will give you your first quest and teach you the basics of pet battling. The first few quests are sequential, and will slowly take you through several starting zones up to about pet level 10 (character level 30-40 or so). Once the quest line is complete, you will then obtain the quests for a specific continent such as [Battle Pet Tamers: Eastern Kingdoms]. These you will do and level at your own pace since you will know the pet battle basics.
Note that the achievements are a bit buggy right now for the quest lines. [Taming Eastern Kingdoms] will only count for your Alliance toon and [Taming Kalimdor] will only count on your Horde toon. Additionally, if you want to defeat all the trainers, the starting lines are faction specific so you will need do both on different characters (I suggest creating a DK of the opposite faction, on another server if you already have one, as the starting line quests will be easier to travel to that way). Doesn’t currently matter and they may fix this later on, but this is something for completionists to consider.
At any time, you can between your three pets in battle, however, this counts as a turn and the enemy can potentially have a free attack on the incoming pet.
Additionally, there are several mechanics which differ between a PVE (Wild Pets or Quest NPCs) and PVP (against real humans)
If you are battling in the wild for levelling, each pet that participates with an action, and that remains alive for the fight, will gain xp. The xp is split, so keep that in mind before doing pet swaps for xp sharing.
- Pet in first slot will be first active pet for battling.
- Wild pets are available for capture at a certain % of health.
- Pets are of a certain level depending on zone.
- Opponent names is hidden, so you can’t taunt them (or be taunted at)
- At the beginning of the battle, you choose your first pet to battle.
- Pets are not capturable (cannot steal someone’s pet)
- The system will attempt to match pets to those of your level.
- Pets gain experience points upon victory in “Find Battle” match ups, but NOT in Pet-battle duels.
At the end of a battle, your pets may be injured or dead. There are currently three ways of recovering:
- In the pet Battle Pane, there is a Revive Pet spell, which heals and revives all pets, on an 8 minute cooldown.
- Stable masters will revive and heal all your pets for 10 silver.
- Pet bandages, these are consumables that will be stored as an item your bags.
Pet Type Strengths and Weaknesses
The types of pet will be integral to your success. Using a rock-paper-scissors mechanic, one type will have an advantage over another, but likewise will be weak against something else. Each type of pet will offer a passive bonus that can either enhance or reduce effects, or trigger based on an event. One thing to note though, the pet’s attacks may have different properties to its type, so be careful of which abilities you pick. If the pet is strong versus a type, they will take only 67% of the damage from that type, and deal 150% against that type. Similar, if the pet is weak against a type, they will take 150% damage from those attacks.
A basic example, if my pet is Humanoid and I am fighting a Dragonkin, the pet will deal 150% damage with Humanoid abilities. While fighting Beasts, the pet will only deal 67% of the attack’s damage when using Humanoid abilities. Similarly, any critters attacking my humanoid pet would only deal 67% damage, thus letting my pet survive longer.
Additional Attributes for Pet Types
In addition to strengths and weaknesses versus specific pet types, all pets have their own unique attribute associated to their type:
Aquatic – The duration of harmful damage over time effects is reduced on Aquatic pets.
Beast – Beasts deal 25% extra damage below half health.
Critter – Critters break out of crowd control effects more quickly.
Dragonkin – Dragons deal 50% additional damage on the next round after bringing a target’s health below 25%
Elemental – Elementals ignore all weather effects
Flying – Flying creatures gain 50% extra speed while above 50% health
Humanoid – Humanoids recover 5% of their maximum health every time they attack
Magic – Magic pets cannot be dealt more than 50% of their maximum health in one attack.
Mechanical – Comes back to life once per battle, returning to 25% health
Undead – Undead pets return to life one round when killed
Different Ways of Collecting
Time to build that Petbattledex! As part of building your collection, there are numerous ways to obtain pets, which are similar to the way vanity pets were obtained in the past, with the addition of wild pets:
- Loot drops from enemies
- Obtained from rewards or achievements
- Purchaseable (from pet vendors or factions such as The Anglers)
- Wild Pet Captures
Pets that you do not own at all are found at the bottom of the Pet Journal pane (left-hand side) at the very bottom. Pets you do have are colored, pets you do not have are grayed out. It can be quite daunting to see the number of pets in the world available to build your collection. To simplify this task, I suggest you download the addon PetJournalEnhanced, which will let you filter pets.
When traversing through the world, it is best to filter pets to the specific zone, so you will know which pets are available to hunt. Once you’ve selected a pet you are hunting for, click the pet to show in the top right pane, and hover over the pet’s icon. This will tell you where the pet is available, how to obtain (a drop, wild pet, etc..) and any special spawning conditions (more on this in a minute).
For wild pets, as you battle them and they drop below 35% health, the capture trap button is highlighted (note though, there are pets that join wild battles as teams but are not able to be captured). The trap has a chance to miss, but as noted in the tooltip, each failed attempt will increase chances of success by 20%. Note that this counts as your turn, so if the trap misses, be careful not to have your pets take too much damage and lose the battle. As part of achievement rewards, the traps will also have Strong and Pristine versions, which change the chance to 25% and TBD% (I don’t have this yet) respectively.
Below I’ve outlined some of the pets which I’ve had personal experience capturing or searching for.
[Minfernal] – Felwood (Kalimdor), south of Whisperwind Grove. This guy has been a pain in the butt, it is constantly camped and has a low spawn rate. I was only obtain this one via a server reset.
[Spawn of Onyxia] – Dustwallow Marsh (Kalimdor), around Onyxia’s cave. This is a pet that is speculated to be a random spawn tied to killing critters. I spent an hour killing critters with no luck. Again, only obtained via a server reset.
[Scourged Whelpling] – Icecrown, south of Argent Dawn tournament (Northrend). Saw a ton while flying over via gryphon, but Cross Realm Zone set me on a different zone when I landed, and all were gone on that zone. Was able to get a Poor quality one before going to work early in the morning, and only two spawns that were seen.
[Tiny Twister] – Arathi Highlands (Eastern Kingdoms), Circle of Outer Binding, another one speculated to be tied to random critter spawns, but again, I had no luck even after killing multitudes of critters. Also frequently camped, probably second to Minfernal from what I saw. I only obtained this via a server reset.
[Twilight Iguana] – Thousand Needles (Kalimdor), around twilight camps. Another one that was obtained via server reset, but is supposed to have spawns at any time.
[Baby Ape] – This is one of those pets with a special spawning condition. It is only spawned during rain at Jaguero Isles in the Cape of Stranglethorn (Eastern Kingdoms). What makes this painful is that the weather on the island is different than that of Cape (from what happened to me), and each time it rains on the island, it is only about 10-15 minutes.
[Snowshoe Hare] – Old Hillsbrad (Eastern Kingdoms), supposedly in the snowy area. I circled this area numerous times, killing anything in my path. Didn’t find anything, however, seems they are a possibility of joining a team of Rats near the Dalaran Crater.
[Jade Oozeling] – Hinterlands (Eastern Kingdoms), Jade ooze cave. Another server reset obtained pet. A cave full of oozes, but none wanted to battle! Saw quite a few campers here as well.
[Arctic Fox Kit] – Storm Peaks (Northrend), only during snow. I was lucky, it started snowing after I circled Stormpeaks twice not knowing the condition and saw other pets phasing out (may be CRZ, or may have been snow changing spawns). This might vary depending on how often it snows.
[Restless Shadeling] – Deadwind Pass (Eastern Kingdoms), this is the only pet that spawns in this zone, if you need it for Eastern Kingdoms Safari. It only spawns “at night”, which is around 12am – 9am according to most sources. Had to log in extra early before work to get one of these.
[Giraffe Calf] – Spawns in Southern Barrens (Kalimdor), but super rare. It is supposed to follow the larger giraffes around, but I was only able to get on a server reset.
[Qiraji Guardling] – Scarab Wall of Ahn’qiraj in Silithus (Kalimdor). This guy is a pain because he only spawns during the summer, but MoP launched in fall. I’ll have to check and see what the spawn rate is like next year.
[Snowy Owl] – Winterspring (Kalimdor), he’s supposed to spawn during Winter, but we haven’t hit the Winter Solstice yet, so no one has seen it.
Helpful tip: If you don’t find what you’re looking for specifically, other than some of the ones I’ve outlined above, try to battle other pets in the area. It’s possible that they will join as part of the critter’s team.
There might also be other rare spawns, but maybe I got lucky and was able to catch them. I’ve currently got the Eastern Kingdoms and Northrend Safari achievements, missing only Kalimdor because of the seasonal pets, and currently working on Pandaria. I’ll update the list for Pandaria rares if I find any.
In case you’re wondering how I’ve been hard at work, my collection is here:
Have fun battling!